DAEVA KISS OF THE SUCCUBUS PDF

Elysse rated it liked it Jun 28, The Requiem Love them or hate them, the Daeva are the ones you die for. From the back cover: He hungers still for the lady who both victimized him and drove him to heights of ecstasy, after which she abandoned him and left town. From their beginning Daeva: Please select a support frequency. Find out what it takes to stay on the cutting edge of the Masquerade Progression Tree Skills, professions, magic abilities, etc. The art in this clan book — like the others — is of varying styles, though the quality is largely first-rate. Thanks for telling us about the problem.

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Of course, most vampires have to put on a good show to avoid detection, but Daeva have mastered the art like no other. In Daeva: Kiss of the Succubus White Wolf Publishing gives the kiss of life to the most outwardly self-centered of the vampire clans.

From their beginnings in ancient Sumeria, the Daeva have specialized at blending in with human society. In game terms, Gangrel may be the most overtly kick-ass clan due to their mastery of the Protean powers of shape-changing — able to sink into any patch of earth at sunrise, or to instantly grow claws and throw down.

Daeva, on the other hand, have mastery over social skills, and the most efficient character builds tend to reflect this and play to that strength. Daeva may not be quite the combat powerhouse that a Gangrel can be, but they excel at manipulating others, inspiring desire, devotion and need.

He hungers still for the lady who both victimized him and drove him to heights of ecstasy, after which she abandoned him and left town. A pathetic creature now, he bounces from job to job, his former wealth and skills and lover abandoned. He fears the vampires he finds easier to spot these days, yet he documents them as a means to understanding them.

He hopes by solving the riddle they represent he will find this woman with which he is obsessed and fall into her arms again — even if only for the last time. Later sections are culled from the journals, letters, and notes of several Daeva.

As with the other clan books, Daeva includes new Merits, Devotions and Bloodlines, plus two sample Daeva characters to whet the appetite.

Like the other clan books, Daeva: Kiss of the Succubus provides useful insight into the character of a Daeva vampire. Sensual, hedonistic and often of an artistic bent, Daeva are found wherever the any of arts flourish — music, writing, painting, sculpting and even architecture — frequently as both patrons and artists themselves. A useful discussion of in-game sexual situations is included; GMs are encouraged to choose their own path regarding whether sexual situations will be emphasized, glossed over, or something in-between.

Because of their very nature, Daeva will encounter such situations in-game practically on a nightly basis; being clear regarding how much or how little the adult-aged players wish to explore this eventuality with their characters and within the framework of the game is strongly recommended. A very clever touch consists of two Jack Chick-style tracts on life as a vampire, found by the author and included in the packet of materials sent to a collector of information regarding the clan.

The first challenges Daeva to find their prey in less auspicious locales supermarkets or all-night copy shops, for instance rather than the local club scene, decrying the ease and certainty of club hunting as worthy mainly of last resort. The second encourages proper hunting behavior; creating desire for the vampire within the mind of the intended victim rather than ambushing a random drunk in an alley.

The art in this clan book — like the others — is of varying styles, though the quality is largely first-rate. I was particularly smitten by pieces on pages 9 a geek-Daeva, holding court with a toothy grin over her computer game-obsessed flock and page a satisfied-looking woman leaning against her unconscious partner , though I feel I must also mention the excellent execution of the pin-up style on page Daeva: Kiss of the Succubus could easily have stooped to the lowest common denominator and wallowed in a sex-crazed orgy of blood.

Instead, it takes the higher road, challenging players to consider more deeply what makes Daevas tick, and how close to their beast they wish to venture. Related posts:.

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DAEVA KISS OF THE SUCCUBUS PDF

Nakora Find out what it takes to stay on the cutting edge of the Masquerade As with succubuus other clan books, Daeva includes new Merits, Devotions and Bloodlines, plus two sample Daeva characters to whet the appetite. I think its way too tame and silent to fit the image of sensual and kids succubi that these vampires where portrayed as in the main book of the game line. May 06, Andre rated it it was ok Shelves: Tags Reviewsvampireswhite-wolfworld-of-darkness. Of course, most vampires have to put on a good show to avoid detection, but Daeva have mastered the art succubuw no other. Then again, that may be the point, a kind of subtle remark on what the Daeva consider passion, which is nothing but a cheap Xerox of real hum Another successful clan book for the new World of Darkness stuff. Chris De Lasombra rated it it was amazing Mar 30, It has been your support, financial and otherwise, that has allowed this site to become what it is today. New Merits, bloodlines, Discipline powers, and clan secrets that every Vampire: Dice Pool Roll multiple dice vs target.

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Kiss of the Succubus: Daeva

Gotaxe We notice you are using an outdated version of Internet Explorer. In game terms, Gangrel may be the most overtly kick-ass clan due to their mastery of the Protean powers of shape-changing — able to sink into any patch of earth at sunrise, or to instantly grow claws and throw down. I was particularly smitten by pieces on pages 9 a geek-Daeva, holding court with a toothy grin over her computer game-obsessed flock and page a satisfied-looking woman leaning against her unconscious partnerthough I feel I must also mention the excellent execution of the pin-up style on page Preview — Daeva by Russell Bailey. Then again, that may be the point, a kind of subtle remark on what the Daeva consider passion, which is nothing but a cheap Xerox of real hum Another successful clan book for the new World of Darkness stuff. Caitlin rated it it was amazing Jul 06, A useful discussion of in-game sexual situations is included; GMs are encouraged to choose their own daevq regarding whether sexual situations will be emphasized, glossed over, or something in-between. Because of their very nature, Daeva will encounter such situations in-game practically on a nightly basis; being clear regarding how much or how little the adult-aged players wish to explore this eventuality with their characters and within the framework of the game is strongly recommended.

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